Harvard Business Simulation Strategic Decision Making Solution
The article discusses the usefulness of simulation models in business strategy research and reviews the relatively small but fast-growing literature applying simulation models (especially in the form of agent-based simulation models) to the study of organizational forms, to problems of design of organizations and technologies and to industry dynamics. Some suggestions are also provided for future directions of research.
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ESM0723 simulation modelling and business strategy
research
Definition
Simulation models provide a distinct analytical approach
from closed-form mathematical modelling. In particular, in
agent-based modelling, the agent, or micro-entity, is
characterized as well as the nature of the interaction with
the environment and other agents. The analysis consists of
characterizing the emergent behaviour from these
interactions.
Abstract
The article discusses the usefulness of simulation models in
business strategy research and reviews the relatively small
but fast-growing literature applying simulation models
(especially in the form of agent-based simulation models) to
the study of organizational forms, to problems of design of
organizations and technologies and to industry dynamics.
Some suggestions are also provided for future directions of
research.
Simulation modelling is used in a variety of
disciplines in the social and natural sciences. Why
might this approach to theory development have
particular appeal to strategy researchers? Business
strategy, at a fundamental level, hinges on issues of
spatial and temporal interdependence. With respect
to the former, since the early writings of Andrews
(1971) scholars have recognized that strategy involves
thinking of the firm in terms of part–whole relations.
The distinction between business strategy relative to
functional strategies lay in the consideration of how
choices in one functional domain (marketing, opera-
tions, human resources, finance) effected other
functional domains. In an intertemporal sense, a
choice is viewed as 'strategic' if it has consequences
for subsequent choices and payoffs. Thus, a notion of
path dependence is inherent in the notion of strategic
decision-making. Finally, more recent game-theoretic
treatments of business strategy have highlighted the
interdependence among firms and, in this light, a
choice is viewed as strategic if it influences the
choices and payoffs of other firms.
Having recognized that for a choice to be strategic
it must entail a linkage across time or space (both
within and across firms), how does this help address
our motivating question regarding the possible value
of simulation modelling? In particular, why would
simulation modelling potentially have a comparative
advantage in strategy research? Lane (1993)
highlights some of the basic properties that push a
researcher from the domain of closed form analytical
modelling efforts to more 'open' computational
approaches. First, processes which are both path-
dependent and uncertain, or stochastic, greatly
constrain the possibilities of formal modelling. This
is what motivated Bellman's famous comment
regarding the curse of dimensionality in the context
of the possible limits of dynamic programming
approaches. The standard way to address this
constraint within the tradition of analytical model-
ling, particularly traditional microeconomic
approaches, is to restrict attention to two-period
formulations of the strategy problem. There is a
period two of final outcomes and a period one in
which farsighted firms anticipate these possible future
outcomes. Such efforts can reflect reasonably well
situations of one-shot, upfront capital investments
and the like, but are poorly suited to consider more
general path dependency.
Another 'fix' to the problem of a vastly expanding
state space is to model 'representative' firms and to
repress issues of firm heterogeneity. Classic models of
industry concentration adopted this approach (Tir-
ole, 1988). However, firm heterogeneity, its basis and
implications, lie at the core of strategy research.
Strategy researchers are interested in difference in
performance among a set of firms (Rumelt et al.,
1994) and not merely contrasts of performance
across industries. Furthermore, even in Porter's
(1980) classic treatment of industry analysis, there
is considerable attention to the importance of
possible asymmetries among firms in an industry
and their implications for firm behaviour and, in
turn, industry performance.
Finally, simulation models can naturally accom-
modate more plausible behavioural assumptions on
agents than utility (or profit) optimization as
normally assumed by standard equilibrium models.
Boundedly rational heuristics, routines, limited fore-
sight and recall, adaptation, and learning can be
easily modelled by computer algorithms and made
part of larger models of firm and industry dynamics.
Thus, it is natural for strategy researchers to
explore the path dynamics of heterogeneous firms
following boundedly rational behavioural rules,
computational techniques, and Monte Carlo simula-
tion models in particular. Beginning with the
pioneering work of Cyert and March (1963) , this
modelling approach is not only a latent opportunity
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but has already had a number of important
expressions, though considerable further opportu-
nities remain. In what follows, we briefly summarize
the most recent lines of research.
Organizational forms
Many of the existing efforts have focused on issues of
organizational form and their implications for
strategy and performance. Research has tackled this
issue from the angles of information processing
(Miller, 2001 ), learning and adaptation (Marengo,
1992 and 1996), and search processes ( Rivkin and
Siggelkow, 2002, 2005; Siggelkow and Levinthal,
2005; Marengo and Dosi, 2005).
Miller (2001) models organizations as tree-like
structures in which each node represents a basic
information processing capability and edges are
communication channels between the two connected
nodes. Organizations are generated by randomly
combining nodes, they adapt through mutation and
recombination, and they are selected by the environ-
ment according to their performance. Adaptation
and selection is shown to be a very powerful device
for performance improvement. The model also shows
a trade-off between the higher processing power of
larger organizations and the higher coordination
costs they imply as diminishing returns are quickly
reached with the addition of new nodes.
While Miller's model assumes that information
processing capabilities of individual agents (nodes)
are given, Marengo (1992, 1996) present models
which focus instead upon the modification of such
information processing capabilities, that is, a process
of structural learning. Individual agents are imperfect
adaptive learners, and they adaptively adjust their
information processing capabilities through trial-
and-error learning, driven by information coming
from the environment and/or from other members of
the organization. The model shows that the archi-
tecture of such information flows, and, in particular,
the degree of centralization/decentralization, plays a
crucial role in determining the learning patterns and
the performance characteristics of the organization.
Intra-organizational distribution of information is
also shown to set a balance in the exploration vs.
exploitation trade-off in organizational learning
(March, 1991).
The last few years have seen the development of a
new family of evolutionary models of organizations,
inspired by biologist Stuart Kauffman's NK model
(Kauffman, 1993 ). This line of research, fully
embracing an evolutionary perspective (Nelson and
Winter, 1982), considers organizational dynamics as
the outcome of the interaction between organiza-
tional processes of variation (i.e. creation of novelty),
selection, and retention. In large and complex (i.e.
characterized by many interdependent components)
search spaces, organizational forms implement a
decomposition or quasi-decomposition (Simon,
1969) of the search space and determine the
dynamics of the search process.
One important result of this family of models is
that the power of selection forces is limited by
variational mechanisms and therefore by the organi-
zational structure itself. Only a small fraction of the
vast and largely unknown search space is usually
generated by variation and, in turn, providing the
fodder for selection processes. This simple result
opens up plenty of opportunities for analyzing, on
the one hand, the room for strategic action and its
cognitive foundation: search is not random but is
informed by cognitive representation (Gavetti and
Levinthal, 2000) and by the division of labour
(Marengo and Dosi, 2005 ;Rivkin and Siggelkow,
2003); and, on the other hand, its limitations arising
from the complexity of diachronic and synchronic
interdependencies of strategic decisions (Ghemawat
and Levinthal, 2008). In general, the structural
properties of organizational forms can be studied
not by beginning with assumptions of market
inefficiencies as in transaction cost theory, but in
their long-term dynamic properties of supporting
effective search processes. An important emerging
line of research addresses the role of intra-organiza-
tional reward and incentive schemes in shaping the
internal selection environment and its interaction
with the external environment (Dosi, Levinthal and
Marengo, 2003; Rivkin and Siggelkow, 2003;Siggelk-
ow and Rivkin, 2005).
The design of technologies
Scholars have also examined the question of design in
terms of technological systems and, in particular, the
role of modularity (Ethiraj and Levinthal, 2004a,
2004b; Brusoni et al., 2007; Frenken 2006). Once
again the pioneering work of Herbert Simon on near
decomposability and its evolutionary properties
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(Simon, 1969 ; Callebaut and Rasskin-Gutman, 2005)
provides the theoretical background.
It is often argued that, by adopting modular design
strategies, firms can take responsibility for the design
and development of separate modules. Thus, they can
develop new products at a faster pace, as the
integration of the final product is a matter of mix
and match of 'black boxes' (e.g. Baldwin and Clark,
2000). However, little attention has been devoted to
the costs of modularity which arise from the
inevitable suboptimality of any decomposition of a
complex system whose structure of interdependen-
cies is only partly understood by boundedly rational
agents (Ethiraj and Levinthal, 2004a, 2004b ). Sub-
optimality derives from the separation into different
modules of interdependent components and is the
outcome of a trade-off between the search for fast
performance improvements allowed by modulariza-
tion and the danger of lock-in into inferior designs or
designs which, though efficient in the short run, are
unable to evolve and adapt to environmental changes
or sustain innovation. The papers cited above define
this trade-off precisely, analyse its consequences in
environments characterized by different degrees of
uncertainty and non-stationarity, and discuss its
consequences for the design of technologies and
organizations.
Strategy and industry dynamics
Researchers have also engaged in work that links
these firm-level dynamics to broader patterns at the
industry or population level. The pioneering work of
Nelson and Winter (1982) and Winter (1984) on the
evolution of industries in various regimes of
Schumpeterian dynamics represents an important
early and still vibrant strand of work of computa-
tional approaches to industry dynamics. Links with
the previously mentioned line of research on
organizational adaptation and search have fruitfully
enriched and complemented these early works on the
Schumpeterian dynamics of industries, providing
richer microfoundations to standard industry
dynamics arguments.
Intrafirm variational mechanisms have been
shown to constitute a source of persistent hetero-
geneity among firms operating in the same industry
even in stationary environments and a source of
differential performance in changing environments
(Levinthal, 1997 ), as well as a limit to the power of
market selection forces in driving firms even to
locally optimal efficiency (Rivkin and Siggelkow,
2002).
Simulation models have been used to investigate
the strategic choices firms make between imitation
and experimentation in adapting their capabilities
and also have identified a source of inter-firm
persistent heterogeneity in the differential cost and
timing of capability deployment across firms (Zott,
2003). Lenox, Rockart and Lewin (2006), (2007)
combine agent-based models based on the NK
framework mentioned above, where firms search for
activities that complement one another, with tradi-
tional economic models of industry competition
among profit-maximizing firms with entry and exit.
Industry-level profitability, concentration, entry, exit
and shakeouts during the industry life cycle are
shown to depend crucially upon the pattern of
interdependencies at the industry level.
Finally, a promising line of research is offered by
the so-called history-friendly models, that is, simula-
tion models of a lower level of abstraction in
comparison to the ones mentioned so far, in which
the larger number of parameters are calibrated using
data suggested by in-depth analysis of the history of
real industries (see Malerba et al., 2008 , for an
application to the evolution of the computer
industry). These kinds of models could provide a
useful tool for experimenting in the lab with
alternative strategies.
In short, simulation modelling has been used to
address a number of central substantive questions in
strategic management and appears to have some
inherent competitive advantages for doing so. While
a niche 'strategy' among the array of approaches to
strategy research, the approach has made some
important contributions to date and is likely to be
an even more central approach in the future.
DANIEL A. LEVINTHAL AND LUIGI MARENGO
See also
bounded rationality; business strategy; Monte Carlo;
simulation modelling and business research strategy;
technology; theory of the firm
Uncited References
Siggelkow and AU1
Levinthal, 2003.
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simulation modelling and business strategy research
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Non-Print Items
Classification: methods/methodology
Keywords
bounded rationality; business strategy; Monte Carlo; technology; simulation modelling and business strategy
research; theory of the firm
Additional index terms
simulation modelling
bounded rationality
business strategy
theory of the firm
NK framework
industry dynamics
Monte Carlo
simulation modelling
technology
technology design
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Author Query Form
AU: 1 Please provide citations in text for these references.
... This is because it enables the design of an organisational architecture as well as specific solutions and processes used and taking place within the organisation (Wynn and Clarkson, 2018). These include those that involve undertaking and intensifying cooperation between enterprises in order to combine various business models (Wikström, Artto, Kujala and Söderlund, 2010), solving various management-related and organisational problems (Szarucki, 2013), simulating activities and directions of development that are desired in the organisation in specific circumstances or market situations (Levinthal and Marengo, 2016), optimising the functioning of enterprises (Kamrani, Ayani and Moradi, 2011) or effective risk management (Bac, 2010). For this reason, models are used on a large scale in the practice of business operations. ...
- Krzysztof Bartczak
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Stanislaw Lobejko
Purpose: The aim of the article is to present an innovative model for measuring attitudes towards digital technology platforms. Design/Methodology/Approach: Such a model, based on a sample of 120 Polish companies, was developed as a result of research conducted in 2019. When building the model, a regression analysis of qualitative variables was applied, which involves predicting the values of specific variables. A top-down method was applied in this respect. In addition, an alternative version of the developed model was proposed. Findings: The construction of the model made it possible to prove that the factor which most strongly influences the attitudes of the management staff of Polish enterprises towards digital technology platforms is an economic factor (i.e., financial benefits associated with the use of such platforms). Furthermore, space for further research was created, including with regard to company structure, the industry in which it operates and the number of employees working there as correlates of attitudes towards digital technology platforms. Originality/value: The article discusses an innovative model for measuring attitudes towards digital technology platforms.
- Sendil K. Ethiraj
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Daniel A. Levinthal
The problem of designing, coordinating and managing complex systems is central to the management and organizations literature. Recent writings have emphasized the important role of modularity in enhancing the adaptability of such complex systems. However, little attention has been paid to the problem of identifying what constitutes an appropriate modularization of a complex system. We develop a formal simulation model that allows us to carefully examine the dynamics of innovation and performance in complex systems. The model points to the trade-off between the virtues of parallelism that modularity offers and the destabilizing effects of overly refined modularization. In addition, high levels of integration can lead to modest levels of search and a premature fixation on inferior designs. The model captures some key aspects of technological evolution as a joint process of autonomous firm level innovation and the interaction of systems and modules in the marketplace. We discuss the implications of these arguments for product and organization design.
- Luigi Marengo
Organizational learning [cf. for instance the pioneering work of Cyert and March (1963) and, for a broad outline of its main economic implications, Nelson and Winter (1982) is an issue which deserves primary attention when studying the dynamic performance of economic systems. But organizational learning — it will be argued in this chapter — cannot be adequately handled within the existing dominant analytical framework of economic theory. Recent attempts to accommodate organizational issues within the neoclassical theory of the firm have impressively broadened the scope of the latter and tackled fundamental questions which used to lie outside the concern of economic theory; but they have not been able to deal in a satisfactory way with the problem of learning because neoclassical theory, in these most recent developments, is concerned with information, whereas learning is about knowledge.
Coordination of interdependencies among firms' productive activities has been advanced as a promising explanation for sustained heterogeneity in capabilities among firms. In this paper, the extend this line of research to determine the industry structures and patterns of expected firm profits for the case when difficulty optimizing interdependent activities does, in fact, generate and sustain capability heterogeneity among firms. We combine a widely used agent-based model where firms search to discover sets of activities that complement one another (reducing overall costs or raising product quality) with traditional economic models of competition among profit-maximizing firms. The agent-based model produces a distribution of performance (interpreted as variable cost or product quality) among firms and the competition models determine resulting industry outcomes including patterns of entry, exit, and profits. The integration of economic models of competition among firms with an agent-based model of search for improvement by firms reveals a rich relationship between interdependencies in production functions and industry structure, firm profits, and industry average profitability.
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Giovanni Dosi
In this paper we present a general model of organizational problem-solving in which we explore the relationship between problem complexity, decentralization of tasks and reward schemes. When facing complex problems that require the co-ordination of large numbers of interdependent elements, organizations face a decomposition problem that has both cognitive dimensions and reward and incentive dimensions. The former relate to the decomposition and allocation of the process of generation of new solutions: since the search space is too vast to be searched extensively, organizations employ heuristics for reducing it. The decomposition heuristic takes the form of division of cognitive labour and determines which solutions are generated and become candidates for selection. The reward and incentive dimensions fundamentally shape the selection environment which chooses over alternative solutions. The model we present begins to study the interrelationships between these two domains of analysis: in particular, we compare the problem-solving performance of organizations characterized by various decompositions (of coarser or finer grain) and various reward schemes (at the level of the entire organization, team and individual). Moreover we investigate extensions of our model in order to account for (admittedly rudimentary) power and authority relationships (giving some parts of the organization the power to stop changes in other parts), and discuss the interaction of problem representations and incentive mechanisms. Copyright 2003, Oxford University Press.
- R. M. Cyert
- E. A. Feigenbaum
- J. G. March
How do business organizations make decisions? What process do they follow in deciding how much to produce? And at what price? A behavioral theory of the firm is here explored. Using a specific type of duopoly, a model is written explicity as a computer program to deal with the complex theory implicit in the process by which businesses make decisions. This model highlights our need for more empirical observations of organizational decision-making.
Harvard Business Simulation Strategic Decision Making Solution
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